Gears of War: E-Day | OPTIMIZATION GUIDE | Every Setting Tested | PC Review



Big Thanks to Xbox for Providing Access to The Game.

⏰Timestamps:
00:00 Intro
00:20 Visual Highlights
01:03 RT Noise & How to Reduce It
02:31 Workarounds for Poor Frame Pacing
04:02 The Graphics Menu
04:17 Less impactful settings: Effects and Postprocessing
05:07 Less impactful settings: Detail Objects and Subsurface Scattering
05:39 Less impactful settings: Animation Quality and Destruction
06:19 Less impactful settings: Cosmetics and Gore Quality
06:51 Textures
07:18 Geometry
07:47 Global Illumination
08:36 Reflections
09:15 Ray Tracing Geometry
09:53 RTX Mega Geometry
10:24 Hair Strands
10:50 Volumetric Fog
11:13 Ray Traced Shadows
12:02 Sunlight Shadows
12:45 Variable Rate Shading
13:33 Optimized Settings
13:50 Optimized vs Ultra vs Ludicrous
14:57 Channel Support (Patreon)
15:15 Outro

►Optimized Settings:
-Effects: High
-Textures: High or lower (For 8GB GPUs)
-Geometry: High
-Post-processing: Ludicrous
-Depth Of Field: High
-Global Illumination: High
-Reflections: Medium or Ultra
-Ray Tracing Geometry: High
-RTX Mega Geometry: Off
-Hair Strands: Off
-Detail Objects: On
-Volumetric Fog: Low or Medium
-Ray Traced Shadows: Ultra
-Sunlight Shadows: Medium or High
-Subsurface Scattering: Ludicrous
-Variable Rate Shading: On
-Animation Quality: High
-Destruction: Medium
-Cosmetics: Medium
-Gore Quality: High

•If you’re using DLSS Performance or Ultra Performance, force Preset K to help reduce the aggressive RT noise.
•If you have some performance headroom, set RT Shadows or Reflections to Ludicrous to further reduce the noise.
•TSR looks cleaner than FSR3 and XeSS (DP4a) and handles the RT noise much better.
•For more consistent frame times, try to stay GPU-limited and below the maximum frame rate your CPU can deliver.
•Reflex can introduce more micro-stuttering. Try disabling it and see if frame-time stability improves.

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►Full Specs:
●Capture Card: Elgato 4K60 Pro MK.2 (With a dedicated recording PC)
●CPU: AMD Ryzen 7 5700X3D.
●Motherboard: MSI B550 A Pro
●GPU1: ASUS DUAL GeForce RTX 3060 Ti V2 MINI.
●GPU2: GIGABYTE GeForce GeForce RTX 4070 SUPER WINDFORCE OC 12G.
●RAM: G.Skill Trident Z Neo 32 GB (2×16 GB) 3600 MHz DDR4 CL16.
●SSD: Samsung 980 pro 1TB + WD Black SN770 1TB.
●PSU: Corsair RM750 80PLUS Gold 750W
●Case: Lian Li LANCOOL 215.
●Windows 11 Pro 25H2.

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23 Comments

  1. This game has some of the worst frame pacing and cpu bottlenecking I’ve ever seen. Even 80-90fps feels jarring because of it. Ended up locking to 70fps.

  2. Please make a Ark Survival Ascended video, the game is kinda a mess but its beautiful and with the you Unreal Engine 5.8 update coming in 5 days it would be a great opportunity :DD

  3. Hello king, would love to see a video on The Last Caretaker once it releases (nov 6). Has a wealth of options, but not sure what affects performance or how to fix the fog ghosting

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