Kingdom Come Deliverance 2 combos: why they break, and how to start one that lands.
A viewer asked about KCD2 combat, especially combos, so here’s the short answer.
Each hit has to land before you give the next direction. A block, a dodge or a counter ends the combo. Don’t mash: wait for the hit, then swing the next direction at once.
Strong enemies still break combos, so start from an opening: a perfect block and riposte, a feint into the combo’s first direction, or an enemy who is out of stamina.
Default controls: direction with the right stick on PlayStation and Xbox, the mouse on PC. Attack with R2, RT or the left mouse button.
Full guide:
Creators:
AshSkoll
Strat Gaming Guides
Stridah’s Angels
ItalianSpartacus
RPG Division
That Other Gamer
HelpfulGamer
PazarGamingGuides
NorZZa
Neon Knight
Doms Roundtable
Controls and combo rules checked against:
Pixel-art demonstration, no game footage.
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